Tokenomics · concept · September 2026
One billion,
all earned.
MATTER is the material inside every Token Data Crystal. The design fixes its supply at one billion and sets none of it aside for the team, the studio or investors. MATTER is released only for crystals: a grant at mint, a fixed amount for each achievement that changes the artwork, and a slow release to crystals that hold a balance.
- Total supply
- 1,000,000,000
- Team allocation
- 0
- Crystals
- 10,000
- Status
- Concept
MATTER does not exist yet. No crystal has been minted and no token created, sold or distributed; nothing on this page is an offer to sell or a request to buy anything. It describes a design that may change, or never launch.
01Where the billion goes
The whole supply is created once, in four pools that add up to one billion. No more can be made later. Every token in the pools can only be released for a crystal: at its mint, for an achievement, or through growth.
| Pool | MATTER | Share | Released when |
|---|---|---|---|
| Founding grant10,000 for each crystal | 100,000,000 | 10% | A crystal is minted |
| Achievementsonce per crystal, per achievement | 360,000,000 | 36% | A crystal earns an achievement |
| Growthhalf as much each year | 400,000,000 | 40% | A crystal holds a balance above a minimum |
| Reservefor achievements added later | 140,000,000 | 14% | Not yet decided |
| Total | 1,000,000,000 | 100% | — |
The reserve is kept for achievements added later, so they need no new MATTER. It is held for crystals, not for the studio. How it is released, and who decides, is still open.
02How MATTER is earned
After mint, MATTER is released in two ways: through achievements, below, and through growth (03). Each achievement changes the artwork for good, is recorded in the crystal’s history, and releases a fixed amount for that crystal, once.
| Achievement | Condition | MATTER | Mark on the crystal |
|---|---|---|---|
| First Exchange | One exchange of 1,000 MATTER or more | 2,000 | Gold vein through the foundation |
| Strata | Exchanges of 1,000 or more on 3 separate days | 5,000 | Layered agate outcrop |
| Branching Point | 50,000 MATTER of counted exchange across at least 3 days | 10,000 | A fan, tower or reef crown, chosen once |
| Iridescence | 10,000 MATTER held for 7 days in a row | 3,000 | Iridescent reef colony |
| Quartz Bloom | 50,000 MATTER held for 30 days in a row | 15,000 | Colony of clear quartz |
| Project vote | A vote in a collection decision | 1,000 | Gold corona |
| All achievements | — | 36,000 | — |
An exchange is a swap of MATTER; deposits and plain transfers do not count. Up to 25,000 MATTER of exchange counts each day, and each exchange counts for one crystal. Conditions and amounts are design values and may change.
03Growth
A crystal that holds MATTER above a minimum, not yet set, receives a share of the growth pool over time. Each year releases half as much as the year before, shared among every crystal above the minimum, so no crystal’s share is known in advance. Nothing about its amount or worth is promised. Drop below the minimum and the share stops. Whether growth releases MATTER at all is the part of this design most likely to change.
| Year | Length | Shared among crystals above the minimum |
|---|---|---|
| 1 | 365 days | 200,000,000 |
| 2 | 365 days | 100,000,000 |
| 3 | 365 days | 50,000,000 |
| 4 → | 365 days each, halving | 50,000,000 in all |
| Total | — | 400,000,000 |
04What a balance does
A crystal is drawn from what it holds. Its balance, from nothing to a million MATTER, sets its size and form. Earned traits are different: they stay whatever the balance does.
- Dormant 0 MATTER. Identity without material; the stone waits.
- Mint 10,000 MATTER arrive with the crystal, and the founding formations appear.
- Deposit More material gathers smaller crystals around the first, and the form swells.
- Monument 1,000,000 MATTER and above. Lower the balance and its fullness recedes — but what it has earned remains.
Sell the crystal and its history goes with it: every earned trait and recorded change. Unfinished holding time does not. Whether its MATTER goes too depends on where MATTER is held, which is not yet decided.
05Status
- What MATTER is. The working material of the artwork: it shapes what a crystal looks like and what it can become.
- What MATTER is not. Not a share, a loan or a claim on the studio: it carries no right to the studio’s income or profits, and no say in its business. Nothing is promised about its price or worth, or that anyone will buy or sell it.
- Not decided. Chain and contracts. Whether, and where, MATTER can be exchanged. Whether MATTER is held in the owner’s wallet or with the crystal. How the reserve is released, and who decides. What collection votes decide, and who takes part. What happens to MATTER that is never released.
- Numbers. Every figure on this page is a design value and may change.
- Before any launch. Contracts would be audited and the design reviewed by legal counsel. MATTER may launch only in some places, or not at all.